Saturday, June 11, 2011

Project 1: Design


This is the plan I had before going about with making the model. Most, if not all, of the models will start out as a cube and will undergo many extrusions or vertex modifications to make up Aron's shape. Cube was chosen because I want to maintain quad faces rather than triangular ones, although I may have to make triangular faces when dealing with sharp points such as the horns. Even the curvy parts, such as the paw and the legs, will start out as a cube. I may, or may not, use beveling but I will use a lot of smoothing so that rounded areas will appear rounded instead of jagged.

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